If you like Sudoku,

See my New, Interactive Logic Maze Puzzle here: 

'HOUR MAZE.com'

 Recently Published by Kessing, France!


Bio/Resume
 

I have worked in the Toy Business & Film Industry for over 25 years. Beginning as an artist, I invented and built mind-boggling, three dimensional puzzles and games out of fine woods for my daughter, Dawn. On the strengths of these designs I was employed by Ideal Toy Company as a member of their research and development team.

In the 1980's, I produced special effects and specialty props for the film industry, primarily shot in New Mexico.

In 1988, my daughter and I co-authored 'The Bumper Sticker Book' published by Spectacle Press.

1989-92, I managed Alton Walpole's Mountainair Films production company and studio in Santa Fe, New Mexico while Alton was overseas producing the 70mm, award winning feature film 'Baraka.'

In 1992, my game 'AHA' won awards from Parents Magazine, Games Magazine, and the Chicago Tribune among other industry citations. 'AHA' is licensed to the German firm, Zoch Verlag and produced in Europe as 'AYA' and is also produced and distributed in North America by Mag-Nif as 'Match 5.'

Channel Craft currently produces and distributes a number of my designs.  Among these, 'Whitewater' and the 'Oops' puzzle lines received Games Magazine's Best 100. The puzzle 'Oops' was chosen by the Disney Channel as their executive gift for Christmas and embossed with Mickey's hand print.

Use Your Head Unlimited, Inc. produces an entire line of sports ball puzzles based on my 'Oops' and 'Oops Again' puzzles.

Agent Representation: Most of my game and puzzle design portfolio, along with various written properties, have agency representation. Please contact me for a personal introduction.

I co-authored with Jenks Norwalk a screenplay, 'The Big Green' (not the Disney movie) which was optioned by Paul Aaron, DGA.

Available written properties and proposals include: a game show for TV, Internet and Cell Phones; a treatment for a science fiction television series called 'Crossroads.' Several spec screenplays, a unique cell phone sweepstakes music promotion, and a theme park action ride proposal.

I am currently involved in developing games and puzzles for the digital realm. For information concerning available unlicensed creative properties, or for custom game & puzzle design and consultancy, please contact me via email (see below).

I lived 'the best part' of the last two decades in New Zealand and intend on returning to live there as soon as possible!

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